Stupid China. So now I'm in this situation of wanting to play mongols but trying to avoid mangudais (unless they go siege or pikes or smth when mangudais is definetly the way to go) or at least make them part of an army composition. You need lots of them. This is totally opposite to generic Heavy Cavalry archers, who struggle against all these units. Mangudai train time increased to 26 seconds. Aztecs is a bit more challenge, but can still win due to moving speed of all . I wont delay much with infantry units, because they are mostly shredded by this composition.
AOE2:DE 20+2 Castle Drop | Mongols unbeatable strategy on Arena Learn the build for a 15 minute fast castle into a 3 town-center boom. In 1260 a Muslim army of Egyptian Mamelukes (warrior slaves of high status) defeated the Mongols in present-day Israel, ending the Mongol threat to Islam and its holy cities.Kublai Khan, another grandson of Genghis, completed the conquest of China in 1279, establishing the Yuan dynasty. As a primarily Teuton player, I can't help but feel like Mongols were designed specifically to fuck us over. As it can be seen, a mass of 20 of these units can one shot kill Mangudai. the Huns civilization bonus of starting at maximum population is incorporated in the Age of Empires IV Mongols). Anyway, theres room for a surprising Battle Elephant rush with Malay in mid-Castle Age, when Mongols are the weakest. A couple of discounts in units (Berbers, Magyars), techs (Chinese, Burgundians, Spanish) and not needing to research some of the techs (Turks, Indians, Cumans, Franks, Hussar lacking civs) can be considered, but, all in all, it is an army composition that, with Hussars/Light Cav alone, is difficult to counter, if theres not a huge number advantage. 18. r/aoe2. As their hunters work faster, they have an advantage in maps with more huntable animals than average, these include, Scandinavia, Yucatan, Black forest, Valley, and others, especially maps in which players can find more than 2 Boars or their equivalent near their initial Town Center. I'm glad you liked it, and remember me if this info is useful to you when facing Mangudai , Ngl didn't read this all, but one time I was playing Mongol mirror and my Mangudai Hussar combo got crushed by Camel Skirm Hussar. Mongols have one of the best scout opening plays in the game, and their upgraded scout line gets extra HP for free. The Mongols are a civilization in Age of Empires II and Age of Empires IV . The Mongols lived a nomadic lifestyle, often at the outskirts of other developing civilizations. To execute this tactic, the player must upgrade their Scout Cavalry to Light Cavalry as soon as possible, create some Archery Ranges for their Cavalry Archers, and research all the required blacksmith and university technologies for improving those units. What it essentially means is foreigners. With 12 attack, a bonus against Cavalry Archers, and discounted FU Hussars, Berbers become the anti-Mongol in late game. It's kind of a no-brainer but I'll explain it: you only use it a couple times on most maps but it gives you a huge boost. If a Mongol player chooses to perform a fast Castle, they must try to raid enemy towns with Light Cavalry and Cavalry Archers as soon as possible and perform a Light Cavalry or a Cavalry Archer Castle Age rush. This guide will primarily focus on giving detailed information on each Civ in the game, old and new. Skirmishers are the main common counter to Mangudai. Of course they have a couple of issues: HCs are equal in range with Mangudai (except Shatagni Indian HC), and their durability is not high. The Fast Castle into Boom, one of the best beginner build orders for closed maps. TL;DR: These are the units that could be used in late game against Mongols. Mangudai (non-Elite) frame delay reduced to 5. This article is about the civilization in. You need to create an army based on what the enemy is going to do and you can only afford to fully upgrade one or two of the Mongols' best units. Civilization Bonuses: Lets take a look on them.
Your Trusted AOE2 Guide I hope our content helps you feel more confident in your games. Since it spans a greater time period and covers a much wider area than Age of Empires, the game play takes a long time and can easily become boring. Their Light Cavalry have extra hit points and line of sight, making them very effective as scouts and raiders early in the game, and compensating somewhat for their lack of Plate Barding Armor later. Mangudai + Siege Rams + Siege Onagers. Their bonuses are really good, but I just can't seem to use them effectively. They also have the advantage of being upgraded before, cheaper and faster than Mangudai. Age of Empires 2 is a complex game where each military unit has a role to play in battle; each military unit is a counter for another unit and may. The first three have more than 2 pierce armor, and Huszars, apart from beating Mongol Hussars 1v1, have a huge bonus attack against siege that could give an end to the Mongol push: Tarkans and Keshiks have a similar performance, with the former resisting a more arrow fire while attacking a bit slower. As the Mongols were considered a "nomadic" civilization, they have access to the regional Steppe Lancer unit. Here, infantry meatshield in front of Longbows can work well, since theyll still be out of range of Mangudai. Age of Empires 2 Definitive EditionAge of Empires 2Age of empires The Age of KingsBritonsByzantinesCeltsChineseFranksGothsJapaneseMongolsPersiansSaracensTeut. When the first Castle is up, it is the time to start massing Mangudai and decide where to start raiding. They pretty much have no real weakness. Mangudai are difficult to hit due to their speed, so can quickly eliminate dangerous siege weapons that can pose a threat to buildings or fragile units. Real time means that the game goes on without break and you have to make fast decisions (unlike round-based games like chess) depending on your strategy but also be flexible and adapt to certain .
allbest igliomia3n: ame32 emulator download windows 10 Otherwise, their navy is fair. You should still beware of enemy onagers. Still unable to produce advanced siege weapons, the Mongols must first kidnap some Chinese engineers. UNIQUE UNIT: Mangudai: super buff anti-Siege Cavalry Archer, UNIQUE TECH: Drills: Siege Weapons move +50% faster, ARCHERY: no Hand Cannoneer, Ring Archer Armor, MONKS: no Redemption, Sanctity, Illumination, Block Printing, Theocracy, DEFENSE: no Keep, Bombard Tower, no Heated Shot, no Treadmill Crane, no Architecture, ECONOMY: no Crop Rotation, Two-Man Saw, no Guilds, UNIQUE UNIT: Mangudai have bonus vs Rams and Trebs only, UNIQUE TECH: Nomads: Population is raised permanently by Houses, so destroying Houses does not lower it. See the Table below: As we can see, now the Paladin upgrade becomes very important (except for PBA lacking Celts) due to the 3 base pierce armor of Paladins (Cavaliers have just 2 pierce armor and -40HP). With or without Drill, Siege Rams, Siege Onagers and Trebuchets will be used to destroy buildings, and Onagers can protect Mangudai from ranged units. He took Beijing in 1215 after a campaign that may have cost 30 million Chinese lives. They can also snipe any well protected siege and Skirmishers, who pose a threat to Mangudai. Check out my other channels:2nd Channel: https://www.youtube.com/channel/UCjUwIOOs3FwLeK0zqo_m4FQLive Stream https://www.facebook.com/gaming/theviperTheVip. Press question mark to learn the rest of the keyboard shortcuts. They can upgrade them fully but they lack bombard cannons. Well leave these also apart and start considering the scout line. It led to the point of not only get me to hate that unit despite being one of the strongest in the game but also not knowing anything else the civ could do. A well-crafted and complete title, capable of offering exactly what one expects from a modern RTS. The Berbers have several tricks that can be unpleasant for a civilization like the Mongols, both of their unique units (Genitours and Camel archers) can counter their Cavalry Archers and Mangudai, they get cheaper Camels that can counter their Light Cavalry, and cheaper Light Cavalry that can counter their siege. 7, 8 and 9th villager chop wood. This build is of an advanced difficulty and utilises early Feudal. Hello everyone, and welcome to my guide a community effort I'm undertaking, to move some of the best works of the original Age of Empires 2 (Steam Edition) to the Definitive Edition. They are food/gold demanding, but Turk Hussars are easy to tech into and resist Mangudai fire well. Steppe Lancers fare good against Hussars but die miserably to Mangudai fire with only 1 base pierce armor. https://ageofempires.fandom.com/wiki/File:Mongols_theme_AoE2_DE.ogg, the Mongols were subjugated under Qing rule, https://www.forgottenempires.net/age-of-empires-ii-definitive-edition/civilizations/mongols, East Asian civilizations (Age of Empires II). Is there any good way for us to fight them? Huskarls are also great at soaking arrows, but Hussars are already prepared to deal with them, so Goths should include Halbs on their composition and flood them constantly.
, Lyrics, Song Meanings, Videos, Full Albums & Bios Mongols are also able to perform a Fast Castle just in order to have access to their Cavalry Archers. It can beat almost all civilizations in style, Mangudai and rams! So well leave Elephants apart. Also as Onagers are a counter to archers their faster movement speed will be unpleasant for archer based civilizations such as Britons, Mayans, and Vietnamese. Of all the maps available in Age of Empires 2, Arabia is the most popular. Despite having access to all the infantry upgrades at the Blacksmith, the Mongols have no Halberdiers, which deprives them of a useful late game counter to cavalry and means their infantry is not as strong as it could be, although their ability to create Camel Riders offsets this weakness. These lack the last blacksmith armor, but make up for it with a bonus for HP (80F, 118HP, 11 attack, +12 vs Monks, 2 melee armor, 4 pierce armor). The Celts' and Koreans' team bonuses make Mongol siege units even more effective, while the Khmer also grants range boost to Drill-enhanced Mongol Scorpions. Mangudai can hit-and-run forever (even though the speed difference is not high) and by the time theyre chased, Cavaliers/Paladins will have suffered a lot of damage, or even be dead. With patch 4.8, Elite Mangudai now have a frame delay of 5. A HCA only lacking RAA (Huns, Bulgarians) will be better than a HCA lacking PT (Spanish, Vietnamese, Chinese, Berber, Lithuanian), and both will be better than lacking Bracer (Cumans, Persians). Learn siegecraft from Chinese engineers and demolish even the sturdiest cities while you build the greatest empire that the world has ever seen! It's the fastest gathering in the game. We also find stronger Arbalesters in the form of Unique units. That lets them advance fast to Feudal Age (below 20pop) and open with m@a or scouts. Age of Empires II, the classic real-time strategy (RTS) game, has been remade and released in a Definitive Edition for its 20th anniversary. The problem is that Mangudais bodyguards, Mongol Hussars, will stand between our Hussars and the Mangudai. Age of empires ii 1 viewers gadzookzzz. A specific group of people called "barbaric" are the Mongols, a small tribe from central asian grasslands who during the 13th century, conquered much of the known world. 01 Mar 2023 18:49:20
Mongols strategy ? : r/aoe2 - reddit The Huns also complement the Mongol army with their heavy cavalry and cheaper Cavalry Archers. :-) Have a nice weekend!
So You Want To Play Mongols - YouTube Cav Archers bonus - There's no real way to use this effectively. Boyars have an amazing performance against Hussars, just taking 1 damage from them! This Age of Empires 2 guide will help you understand these situations to win more often. Join. A Battering Ram filled with infantry will be able to move at the same speed as cavalry, allowing them to demolish buildings and flee before the opponent can muster a counter-attack. The attack bonus against rams is removed. 1- Tree Hop. Mangudai are a bit more expensive than normal Cavalry Archers, but also perform a lot better than Cavalry Archers as they have more hit points, attack, firing rate (after Thumb Ring is researched), and an attack bonus against siege units. Age of Empires II 1999 Browse game Gaming Browse all gaming 46:59 So You Want To Play Mayans | Aoe2 Hera - Age of Empires 2 184K views 2 years ago 32:44 What Can Mongols Do Vs Berbers Hera -. The same goes for the rest of siege Unique Units. Answer (1 of 10): Mongols is an absolute delight to play with. You will power through the Dark Age because you are chowing down on the Wild Boars much faster than everybody else. It holds over 1000 years of war and economy from Dark Age to Imperial Age. They have access to all siege weapons except for the Bombard Cannon, giving them a strong offensive edge. So if you want to trace the roots of Mongol strategy study Sima Qian's and Ban Gu's chapters on the Xiongnu and the Han dynasty commanders who fought them. Cavalry Archers and Mangudai fire 20% faster Mongol Hussars can delay the chase of Mangudai and gain time for them to kill Cavaliers and Paladins. Mongols get a crazy early game bonus for hunting. Hi there. . Both openings can cripple our economy if not walled correctly. The Mongols are the only civilization without the Central Asian building set that have access to the. Mongol Monks are some of the worst, and they do not have Halberdiers, which means that the Mongols have no concrete answer to elephant units. 2- Boar save. But I still feel that any of the civs who get most of the HCA upgrades can mirror the Mongol composition without the issue of depending on a Castle to mass their HCA. Thank you so much for your kind words! Especially for civs who rely strongly on them and dont have a top cavalry support (Vikings, Vietnamese, Britons, Ethiopians,..) massing 40 arbalester could do the trick if you aim to reduce Mangudai numbers. Stable units and Pikes/Halbs can be put in the front of them to engage with Hussars. Heavy Cavalry Archers need to be considered here. Well, I know its been a long post. Nothing feels better than overwhelming everyone with a Mangudai tsunami. Again numbers and an insane micro will be needed to take a fight like this effectively. In update 35584, the Mongols' hunting work bonus was reduced to 40%, making their early game slightly weaker. 120. This makes them probably the best units for hit and run tactics. In update 37650, the Mongols lose access to the Supplies technology, which is meant to balance out their strong early-game hunting work bonus, and adding a counterplay to the Mongols' late-game army composition of Mangudai, Hussars, and siege (for example, the Goths). If the Mongol player loses attention for a second, he could lose all his army. When they are fully uppgraded a group of 36 can one shot a fully upgraded paladin with 180 hp! The loss of Elite Cannon Galleons also hurts their navy a bit.
Without further do here is the build order: First 3 villagers build houses and then harvest sheep. Though I guess I usually accompany that with a Mangudai tsunami.. Their bonuses are really good, but I just can't seem to use them effectively. You only get 2 boars, it's not a HUGE deal if you harvest those food faster. Overall, the Mongols are a solid civilization that is great in the early and late game, but struggles during the mid-game. The 18 population Mongol scout rush is one of the fastest rushes in the game, capable of derailing your opponent before they have even reached the Feudal Age. In Imperial Age, theyll try to upgrade your units until the late game army. They focus on cavalry archers. The attack bonus against rams is removed. All photos and videos related to Age of Empires II were created under Microsoft's "Game Content Usage Rules" using assets from Age of Empires II, and it is not endorsed by or affiliated with Microsoft.
Were The Mongols Barbaric? - 451 Words | Internet Public Library Hunting bonus - This is the best, specific bonus in the game. Tarkans have the advantage of not being Castle dependant after Marauders has been researched. I hope you liked it and every feedback and further analysis from more experienced players will be welcome. The other key unit of the Mongol army, the Hussar, comes with great advantages, too, with greater Line of Sight which is extremely beneficial in the very early game for scouting, and higher hit points (and in the Definitive Edition, with Steppe Lancers affected by the HP boost). On the verge of destroying the Ottoman Empire, he turned again suddenly. A wise decision is to consider your own Light Cavalry, who are fast, cheap and arrow resistant against an army composed of Cav Archers, Light Cavalry and Siege. Their Cavalry Archers have a faster attack speed, making them excel at raiding enemy towns or picking off enemy units from a distance. A Burmese Battle Elephant + Skirm + BBC slow push could also be surprising for a greedy Mongol enemy, but by the time you get to this costly combo, Mongols can take map control and start pushing your base with Mangudai. Theyre a bit more difficult to mass, but, if Mongols had the time to upgrade everything, it is supposed that youll also have the time to mass your UUs. Hunters work 50% faster Their biggest advantage is killing a Siege Ram in 11 hits, a Siege Onager in 4 hits and an unpacked Trebuchet in 7 hits.
Super Fast Castle Drop into Mangudai | Aoe2 Arena Build Order Since they do not get access to gunpowder aside from Petards, the Cannon Galleon, and Demolition Ships, they have a disadvantage to civilizations that get access to it like Turks, Portuguese, and Spanish, especially if the game starts in the Imperial Age onwards. 13 villager builds mill on berries.
AoEII: The Complete Guide to Civilisations - Steam Community In general mongols are really fast up to feudal with their amazing hunting bonus so you want to use that most of the time by going very fast into scouts or towers making use of the food or fast up time. I do like Mangudai as a unit, but the FE buff which made their bonus only apply to rams was absolutely necessary imo. This is of course before the game enters into the trash wars. The Mongols are a strong early game civilization due to their hunting bonus, and their team bonus makes Dark Age scouting far more effective for everyone on their team. Mayans, Incas, and Aztecs have Eagle Warriors that can effectively counter both Siege units and to some extent Cavalry Archers (Eagle Warriors deal bonus damage to, Vietnamese Rattan Archers, and Imperial Skirmishers can counter a Mongol Cavalry Archer army perfectly and to some extent their Scorpions. For the Goth flood, Huskarls and Halberdiers should be spammed, and push back Mongol units. AboutPressCopyrightContact. Their unique technology improves the speed of their siege weapons greatly, allowing them to participate in raids effectively. Mamelukes are still weaker (0 pierce armor), and even with their amazing performance against Hussars, I havent considered them. Ethiopian bonus is good, but Britons firing from 11 range is the best archer-line against Mongols. I know this is true for a lot of civs, but the Mongols just feel like an especially expensive civ to play. This is not as effective in earlier ages, as weaker units (such as skirmishers and onagers) can outrange them.The Mangudai is like all archers most effective when used in large masses. These include Turks, Italians, Malians and Saracens. The Mongols have a campaign devoted to their civilization: Genghis Khan. Just be careful with early raids and build enough Castles to support unit production. Units in bold are good options or better than average units for the fight. They have many bonuses that allow them to move fast and hit very hard when used effectively. They can be played in any order.
If forced on the defense Mangudai are an effective way of destroying enemy siege weapons, allowing time to hide behind a wall and build up a counter-attack. Rattans will fare much better, with their amazing pierce armor and 11 attack. 01:43:00 - Le premier dbat : Polmique Orelsan : Le terme "mongol" est-il insultant ? When Ogedei died on campaign in 1241, the entire army fell back to settle the question of succession. They were fierce warriors who fought each other over pasturelands and raided developed civilizations to the east and south.
Mangudai have a train time of 21 seconds. Their Monks are among the worst of all civilizations, and their defensive structures are not great either. Being a prominent Cavalry Archer civilization, they are at an advantage against civilizations that may rely on slow-moving non-ranged units (like elephants and infantry), so players that like to pick civilizations like Aztecs, Bulgarians, Vikings, Japanese, Khmer, Persians, and Teutons should take this in consideration. To compensate for the nerf, the Mongols were given the Steppe Lancer and Elite Steppe Lancer to add more diversity to their late-game cavalry (which is also trivial to historical accuracy, as the Steppe Lancer is supposed to reflect their nomadic lifestyle). As for game play, Age of Empires is an action-packed, real-time strategy (RTS) game. They are also the only civilization that lacks all Imperial economy technologies. Mangudai Rate of Fire increased (made slower) to 2.1. Mangudai attack bonus against siege weapons reduced to +1. A ge of Empires II is by far the most successful entry in the series, and even after AoE 4 was released, AoE 2 still has a far larger player population! Britons Longbowman, with their 11 attack and 12 range, can be an issue for Mangudai, and hurt badly Hussars before they cover the gap. Mongols Overview AoE2 Spirit Of The Law 360K subscribers Subscribe 9K Share 627K views 7 years ago Brush up on your Khan references and join me in looking at this popular AoE2 civilization.. Looking at numbers and seeing how easy they are to mass, Camels pose a threat to the Mongol army composition. They're just flat out amazing. They are actually more vulnerable to arrows than many other civs' Hussars because they miss the final armor upgrade.You want to handle enemy archers with your Siege Onagers or Mangudai, who are your prime units units, anyway.